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Stick man version of a scene from the game Max Payne

A scene taken from a game with the same name made for stick man action.

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Game Max Payne was developed by Finnish Game Studio Remedy Entertainment in 2001 that took advantage of the "Bullet time", which became popular after the film the Matrix (1999), in which the player could activate the slow motion mode in order to have time to take aim at one or many targets in a short period of time. The effect was addictive.

The year 2008 was launched while the movie Max Payne, played by Mark Wahlberg.